Zimmerman at GDC Key Points

The article should read "Gamelab becomes developer and publisher" rather than Gamelab switching from developing to publishing. In any event, the main points to remember are:
1. Publishers are risk adverse and consequently rarely publish anything original. How many more Ancient Jewels and Tycoons do we have to endure from Real and the Zone?
2. In England and Germany, funds are set up for game creation allowing for more creative freedom than America. I have yet to find these European funds.

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