Friday, February 03, 2006

Cloud Review


USC has created a new game with a $20,000 grant. Cloud has interesting game play but too much like Katamari Damacy therefore Cloud fails to be original.
Accumulating the bright clouds to interact with dark clouds can be frustrating because the game control forces constant holding down of a mouse button which became awkward after awhile. The music is nice and complements the theme.
What would make this game better without busting the budget? Maybe if the designers created powerups in the form of jet trails or cloud seeding devices.

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